I Didn't Set Out to Build a Product. I Just Wanted to Stop Losing My Work.

Loki Studio started as Python scripts on my desktop. It became a product because the problem I had is the problem every batch creator has.

Here's Why This Exists

I didn't set out to build a product.

I just wanted to stop losing my work.

For years, I recorded hundreds of hours of YouTube content. Gameplays, commentary, tutorials. Most of it never saw the light of day. It sat buried in folders until I eventually deleted it. Not because it was bad, but because the work after recording felt impossible.

I loved creating.
I hated everything that came after.

Transcribing. Writing descriptions. Making thumbnails. Scheduling uploads. The repetitive grind that every creator knows. That grind made me inconsistent, and inconsistency killed my growth. For fifteen years on YouTube, I was stuck in the same loop: record a burst of videos, get overwhelmed by the post-production, disappear for months, come back, start over.

I wasn't failing at creating. I was failing at the tedious crap that came after.

So I decided to fix it myself.

Started small. A Python script to transcribe my videos. Then a formatter to turn transcripts into descriptions and titles. Then a thumbnail generator because juggling Photoshop templates made me want to quit YouTube entirely.

Then I automated the uploads. Then I built a dashboard. And just like that, my entire backlog (hundreds of videos) was processed, organized, and scheduled. For the first time in fifteen years, I had content queued months ahead.

If no one's going to make this easier for us, I will. That's how Loki Studio was born. One tool that handles everything between "I'm done recording" and "it's live on YouTube."

15
Years Stuck

In the inconsistency loop

8+
Months Queued

Content scheduled ahead

9
Starting Point

Subscribers at beta launch

Why "Loki"?

Loki is the Norse trickster god known for cleverly solving problems, often in unconventional ways. But there's a deeper meaning here: it's a play on words.

This project started "low-key". Just a few scripts to solve a personal problem. Then it grew into something much bigger. From humble beginnings to a full-blown content automation studio.

Low-key powerful. That's the Loki way.

Norse Module Architecture

Each component is named after Norse mythology

Module Meaning Function
Muninn Odin's raven of memory AI transcription engine (Whisper)
Huginn Odin's raven of thought Frame extraction & analysis
Freyja Goddess of beauty Image compositing & thumbnails
Mimir The wise one Video metadata & playback
Kvasir God of wisdom & poetry AI metadata generation
Heimdall Guardian of Bifrost Waveform & audio analysis
Gungnir Odin's spear Clip extraction
Bifrost Rainbow bridge Video concatenation
Bragi God of poetry LUFS audio analysis
Hermod Messenger of the gods YouTube upload
Grimnir The hooded one (Odin) Built-in LLM inference

Technical Specifications

System Requirements

  • Windows 10/11 (64-bit)
  • 8 GB RAM minimum
  • 5 GB disk space
  • NVIDIA GPU recommended

Supported Formats

  • Video: MP4, MKV, MOV, AVI, WebM
  • Audio: MP3, WAV, FLAC, AAC
  • Captions: SRT, VTT, SBV
  • Images: PNG, JPEG, WebP

AI Models

  • Whisper (6 sizes: tiny to large)
  • NLLB-200 translation
  • Ollama / LM Studio
  • OpenAI / Claude API

Privacy First

Loki Studio is designed with privacy as a core principle:

  • No telemetry. We don't collect usage data
  • No cloud processing. Your videos never leave your machine
  • Local AI. Transcription and metadata run on your hardware
  • Your API keys. Cloud services only if you choose, with your own accounts
  • No accounts required. Use the software without signing up

If You're Stuck in the Same Loop, This Is Your Way Out.

Download the free version. Try it on your next batch. See what happens.

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